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Steam games are now required to fully disclose kernel-level anti-cheat on store pages

Steam games are now required to fully disclose kernel-level anti-cheat on store pages

Valve announced a change for Steam today that will make things much clearer for everyone, as developers will now have to clearly list the kernel-level anti-cheats used on the Steam store pages.

In the Steamworks developer post, Valve said: “We've been hearing from more and more developers lately that they're looking for the right way to share anti-cheat information about their game with players. At the same time, players have demanded more transparency about the anti-cheat services used in games, as well as the presence of additional software that is installed in the game.

Developers whose games are already available on Steam must also do this, as not only does this apply to new games due for release, but it is now part of the release process. Therefore, Valve will review the games to ensure that the clues are present and correct.

However, it is just being forced for kernel-level anti-cheat. If it's just client-side or server-side, so be it optionalbut Valve says, “We generally believe that any game that uses anti-cheat technology would benefit from informing players about it.”

The example shown below from Valve:

Article comes from GamingOnLinux.com.

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